Apple’s GGD (Graphics, GPU and Display) Software team provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac, and Watch. Our responsibilities encompass the frameworks, developer tools, and hardware drivers for the GPU and Display devices for all of Apple’s hardware. The Framebuffer driver team is looking for enthusiastic embedded software engineer intern to join our team in London. You’ll have the opportunity to contribute to core technologies in macOS display SW stack and work closely with the framebuffer display driver team in Cupertino.
Description
The Apple Framebuffer Driver team develops the display software driver for Apple's high performance hardware technologies. We are looking for an engineer intern who is highly driven, curious, collaborative, and passionate about being on the cutting edge of the display technology.
Minimum qualifications
- Solid C/C++ programming skills
- Ability to work in large C/C++ codebases
- Understanding of OS fundamentals
- Problem solving and debugging skills
Preferred qualifications
- Driver or similar kernel mode development experience
- Experience working with embedded systems
- Kernel mode debugging skills
- Experience programming multi-threaded systems